Name: Miguel Nogueira
Timezone: GMT+0 (London/Lisbon)
Role and Work History:
I specialize in concept design through artwork, using it as a medium for discourse. My skills include generating ideas, creating iterations, brainstorming, conducting story research, level design, and producing game design sketches. I also focus on mood, aesthetics, and overall art direction.
In addition to concept design, I have experience in graphic design and both digital and traditional clay sculpting.
I am knowledgeable in cinematography and multimedia tools.
Throughout my career, I have collaborated with both indie and large studios, including Frictional Games on "Amnesia: Rebirth," as well as working with Blink-182, Volta Studio, and NetEase Games. I have also served as a consultant and jury member for an art contest hosted by AMD, among other projects.
My work has been featured in various news outlets such as Kotaku, and prominent art communities like Behance (in the character design category), CGSociety Hall of Fame, and as an Editor's Pick on ArtStation.
Currently, I am a Senior Character Concept Artist working on an unannounced AAA MMORPG.
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If
you have a project you'd like to start, I'd love to hear from you,
reach out by email, as I'm currently booking the following available
months in my schedule. I will in the meantime, invite you to visit my
website: www.menogcreative.com and drop me a line to:
hello@menogcreative.com