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UE5 Environment

polycounter lvl 10
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andreygheorghe polycounter lvl 10
Hello!I figured out I should have actual environments in my portofolio too,so I've decided to recreate in UE one concept of a very talented artist : Ken Li .With this ocassion I can focus on learning Substance Designer too,in the screenshots attached are some materials created with it.Also,I've learned so far more about Runtime Virtual Textures,even if I've used them before now they were used to blend between landscape material and the static meshes ones.Here are some screenshots right after the blockout stage,please feel free to comment&critique  :) 

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