My second project for my Game Art 1 class! The assignment was to create a creature bust in ZBrush. I blocked out the horns in Maya, everything else is created in ZBrush and rendered in Unreal Engine 5.
With this project, I challenged myself to create a game ready asset. I created this axe using Maya, ZBrush, Unreal Engine 5, and Photoshop. I am super proud of how this turned out, I worked super hard and I think it shows! Original concept by Alexandre Caodou!
My first ever big environment! Based on a concept by En Moroldo (https://www.artstation.com/artwork/P64rA3). This was a really great experience, it was incredibly gratifying being able to use the techniques and tools that go in to making an environment.
Replies
My second project for my Game Art 1 class! The assignment was to create a creature bust in ZBrush. I blocked out the horns in Maya, everything else is created in ZBrush and rendered in Unreal Engine 5.