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Railway camp.

polycounter lvl 9
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Mannu_CG polycounter lvl 9
A very Ambicious project i started working on few weeks before. 
Goals - 
1 - Efficient Environment art Workflow 
     > Architecture
     > Props (Organic and Hardsurface - Medium to large)
     > Foliage and vegetation. (Speed tree Workflow)
     > Landscape Painting.
2 - Deeper dive into Unreal engine 5.
     > Lighting
     > Look Dev
     > Cinematics 
     > Level optimisation.
3 - Level Art
4 - Story telling.

Not the part of the Creation Goals
1 - Smaller Assets - Probably to be used from Dekogon or Megascans.
2 - Material Creation. ( Will still try to make one or 2 but thats for later.)

Inspired from Concept Art by Joker Chen.
https://www.artstation.com/artwork/OoPbJb


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