Hello, im new in the forum ^_^, i usually make models in which the bakes will be distributed to texturers who have to carry out the work using the bakes in photoshop, i have come across other people's bakes in which everything looks very good, the folds themselves are very defined and with good shadow, does anyone have any idea how I could make a bake like these? Or at least the type of bake it is? I usually make ambient occlusion bakes and give it a glossy effect so that they look something similar, but the truth is they don't look as defined at all like this one.
Attached is the type of bake that i'm talking about.
Replies
i am only familiar with baking in marmoset toolbag, but it offers a wide variety of ways to bake. you can bake lighting and shadows, convexity, concavity, thickness, etc
presumably all the same things in substance painter which I think is probably the most popular baking tool for 3d artist
the resolution of the bake will depend on the source models and the baker settings, so if you are not getting desired results you would want to look at both of those variables
what app are you using for baking now? what options does it offer? for troubleshooting a bake you'd need to show your source and target models as well as the baker settings.