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[PAID] Remote 3D Artist


We are a group of creatives that aspires to craft experiences with compelling story and nuance.
https://www.innervationbros.com/

We are looking for a highly talented 3D artist who not only considers themselves a generalist in the field, but has a passion for it. We have a very collaborative, humble and growth-centric spirit in our team in order to deliver high-end content for our consumers and clients.

We have a client that needs us to create high-end models for marketing/production purposes. If you feel you meet the requirements below, please send us your resume and portfolio to the email below.

Role description: 

  • Recreate better & scalable topology from cad generated fbx.
  • Experienced with high & low poly modeling (Maya smooth preview), uv, and bake workflows.
  • Textures in Substance Painter. (Required)
  • Render high-quality images in redshift.
  • Attentive to details.

Project Details:

  • Treadmills, Bikes, Ellipticals, Rowers, etc...
  • Medium Poly Asset easily subdividable & reducable (Maya smooth preview).
  • Must be game engine compatible. (UE5)
Requirements:
  • Experience with Maya & Redshift.
  • Experience with the entire 3D asset workflow.
  • Experience with offline and real-time rendering.
Duration: This is a short/medium term contract position. It will very likely go until September/October. 

Compensation: This is a paid position. Compensation details will be discussed based on desired rate and budget.

Contact Information: Please provide resume & portfolio at innervationbros@gmail.com

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