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Pullout Objects infront SCRIPT "Maya"

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Hi guys,
Is there a way to pullout any type of objects like when we use the "Quad draw tool" in Maya? 
In the earlier versions of Maya was also a button to pullout more the pol-surfaces to see them.

Is there a way to pullout objects i.e. Crvs, Nurbs sufaces, Polyobjects, etc. .. to see them better and not inside the highpoly-count mesh without offsetting the objects after finishing?

At the moment I have a couple of nurbs and poly meshes that even if my highpoly mesh is ready to be remesh they show up behind / inside my highpoly mesh.

If you can help me with this one I will really appreciate!
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