Hi friends, good morning, my story is the standard one, 2 years of feeling prepared for a job, and 2 years of applying without even getting an interview.
At the moment I've lost my enthusiasm for making new pieces, I honestly don't know which way to go, everyone in the area I talk to says that my work has a lot of quality, but on the other hand I haven't received positive feedback in years.
I would be very grateful if someone could point out the error and help me find a direction!
https://www.artstation.com/ryonvieira
Replies
agree with ashervisialis take as well, presentation is worth a lot.
I dont see any reason why you couldn't make artwork as good as those examples posted above, it will just be a matter of taking a single character and focusing more intensely on it for a few weeks and trying to get as much specific feedback on that piece from pros as you can.
besides the art itself I think you are fighting an uphill battle because even the really seasoned game devs are struggling to find work right now.
Thank you both for taking the time to help me, and I agree with that, I really need to be careful when finishing my works, I think that when I finish the sculpture, I start rushing to finish the texture and render quickly, and I also think I'm going to migrate the area a bit, maybe go into props and scenery, I think characters are not something I was born to do!
That said if you do decide to axe 3D but want to stick with doing something creative, there are tons of other options out there to try out.
there is a place that offers courses to continue your learning