Hi there! I uploaded a model to Sketchfab and there are artifacts under the window frames. In marmoset there is no such thing, in Unreal there is something similar but not so much. Frames are sewn with the body of the gaps are not. Glasses slightly go on the frame.
Pretty normal for cascade shadows to have artifacts like this. You'll often see this kind of gap/artifact on hats in video games from the last 2 or 3 generations. You might be able to design around it by making the windows their own model with depth going into the wall.
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