Hi everyone. This is my first post in this forum. I'm 22 years old and I'm studying 3D sculpting for a couple of months.
This is my first "decent" head after i started the course of
Nikolay Naydenov(speed char).
If you want you can give some advice for improving my sculpting.
Replies
An asaro head simplifies the forms of the head. You can then grab just a single vertex at a time and get a feel for how much you can change the character just by moving a single vertex at a time. And the end result will still look very crisp and clean.
Once you have achieved the basic forms using this very low resolution model, you can then subdivide it and move into sculpting further details.
If you go into high resolution sculpting to begin with, the result is that lumpy, soft clay look. And it is more difficult to stay focused on the underlying forms and anatomy which has to be good to have a believable character.