Alright guys,
I am experience this issue every time I reimport the slighty changed mesh.
So here the smart mask (dirt) is as it has to be:
This is the same smart mask after reimport the same Mesh:
Do I something wrong on the reimport process?
Is there some setting to do?
So I hope you can help me, this behaviour is driving me crazy
Replies
compare the baked maps from before and after your model change - if there are notable differences then you have your culprit