Hello everyone, I'm having a weird issue where the Texture Offset U and Offset V I have animated just goes away if I turn on Raytraced DoF. This remains unchanged if I render it out as well.
Post Effect DoF does not seem to have this issue. It took me more than an hour just to figure out this is a DoF issue and not something related to my file or keyframes.
Note: The offsets do work if they are static and do not have any keyframes, but don't when animated
Replies
**Scene Bundle Export:**
**1) **File > Export > Scene Bundle. (Save this to a newly created folder).
**2) **The zip should contain: .tbscene file along with the /assets/ folder.
**3) **Zip up the newly created folder and send it to our email.