Skills: 
- Must have experience with Maya or 3DS Max, Zbrush, or an 
industry-standard equivalent.
- Proficiency in creating textures and materials through Substance 
Designer and Painter, or equivalent.
- Strong understanding of environment design in relation to gameplay, 
exploration, and storytelling.
- Experience in Unity and PC/mobile game development is preferred.
- Must have worked on shipped titles.
At least 5 years of professional Environment Art or Worldbuilding 
experience in video games.
- 
Must have an online portfolio showcasing stylized work.
- Stylized experience a huge plus
 
Length of project: This is a remote, temporary contract position with 
immediate availability preferred.
 
Pay Range: Please include your rates with your application. 
Payment terms will be discussed upon application.
Status: Open
Contact Method: Please apply at this link on linked-in 
https://www.linkedin.com/jobs/view/3833832580/?refId=IjO5GcSKQZK06vx4SdhJtA%3D%3D&trackingId=IjO5GcSKQZK06vx4SdhJtA%3D%3D