Skills:
- Must have experience with Maya or 3DS Max, Zbrush, or an
industry-standard equivalent.
- Proficiency in creating textures and materials through Substance
Designer and Painter, or equivalent.
- Strong understanding of environment design in relation to gameplay,
exploration, and storytelling.
- Experience in Unity and PC/mobile game development is preferred.
- Must have worked on shipped titles.
At least 5 years of professional Environment Art or Worldbuilding
experience in video games.
-
Must have an online portfolio showcasing stylized work.
- Stylized experience a huge plus
Length of project: This is a remote, temporary contract position with
immediate availability preferred.
Pay Range: Please include your rates with your application.
Payment terms will be discussed upon application.
Status: Open
Contact Method: Please apply at this link on linked-in
https://www.linkedin.com/jobs/view/3833832580/?refId=IjO5GcSKQZK06vx4SdhJtA%3D%3D&trackingId=IjO5GcSKQZK06vx4SdhJtA%3D%3D