Hello,
I've been asking around and experimenting for some time but I've yet to get any satisfactory answers or results. I'm trying to replicate the toon explosions, gunfire, and bullet impacts seen in this
video in Maya and Arnold. I previously tried using alpha cards but I keep getting stuck when it comes to the animating and rendering. Are there any tutorials or resources out there that can help achieve this effect?
Replies
Your best process will probably be to use an in-engine particle FX editor, like in Unreal or Unity. They have lots of little tools for controlling sprite-based animations.