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Toon Explosion FX in Maya/Arnold?

Hello,

I've been asking around and experimenting for some time but I've yet to get any satisfactory answers or results. I'm trying to replicate the toon explosions, gunfire, and bullet impacts seen in this video in Maya and Arnold. I previously tried using alpha cards but I keep getting stuck when it comes to the animating and rendering. Are there any tutorials or resources out there that can help achieve this effect? 

Replies

  • Eric Chadwick
    Best thing is to download the video (loads to sites out there let you d/l YT as MP4 video) then go through it frame by frame, look for sprites and how they move/scale/fade. 



    Your best process will probably be to use an in-engine particle FX editor, like in Unreal or Unity. They have lots of little tools for controlling sprite-based animations.
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