I wanted to share with this group a live webinar we hosted where I gave a live demo of using USD in 3ds Max, Maya, Houdini and Unreal.
https://www.youtube.com/watch?v=BSgl7A7QMSs I encourage anyone interested in USD for Maya or Max to reach out to me any time. We'd love to hear from anyone, regardless of where you are in your USD journeys.
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I didn't know you worked on Black Mesa, that's awesome!
Yeah, I was the technical artist for Black Mesa for 5 years I did our Max tools and helped with various assets and some of the environment work on the Xen chapters. I miss being on the creative side, but I still dabble on personal projects. Now it's updating Wall Worm to support Source 2 in Max so I can complete a project my son and I are doing together... but that is slow because of my day-job at Autodesk.