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Texture problem

Hi guys! I created the model of sword with the 3 parts( blade, garda and handle) and before combine it`s looks good, but after combine appear a problems. How i can to fix this?

Replies

  • Fabi_G
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    Fabi_G high dynamic range
    Hi! Looks like a mesh shading issue. Do the different parts use Autosmooth with different angle thresholds? When merged into one mesh, the settings of the active mesh would apply. You could set hard edges manually, for example along the edge of the blade.
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