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Visible Seams Problem - How to fix it?

Hi!

I have a problem with visible seams that I can't find any solution on YouTube and google even if I have tried hard and the problem seems basic.

I have baked a normal map in substance painter but the seams are too visible.



The seams are even visible in the marmoset toolbag after importing the model to the scene.

I have correct texal density and there is no stretching.



I would appreciate any advice,
Michael




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