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Curvature position map problems

Jazon99
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Jazon99 node
Hi!

I am texturing landscapes in Substance painter. Curvature, position maps are not working properly or I don't know how to do/fix it. I just get pure white or pure black layer. I tried many different settings with same result(inverting it, changing contrast, different uv layout, different base, under fill,...)

I add fill layer, then black mask. In mask I add generator - curvature and still nothing. If global balance is 0, then I get result like in picture 2, if i increase it I get result as in picture 1. There is no transition or curvature seen. The same thing happens if I use position generator to adjust position.


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