Programs: Maya: used for Blockout/ Modeling Zbrush: used for Highpoly modeling Substance Painter: used for Texturing Unreal: used for Rendering Photoshop: used for Presentation Reference
Programs: Maya: used for Blockout/ Modeling Zbrush: used for Highpoly modeling Substance Painter: used for Texturing Unreal: used for Rendering Photoshop: used for Presentation Process
Replies
Maya: used for Blockout/ Modeling
Zbrush: used for Highpoly modeling
Substance Painter: used for Texturing
Unreal: used for Rendering
Photoshop: used for Presentation
Reference
Lowpoly Model (left), Mesh (right)
Highpoly model
UV Texture
Model with texture
Final Renders
Maya: used for Blockout/ Modeling
Zbrush: used for Highpoly modeling
Substance Painter: used for Texturing
Unreal: used for Rendering
Photoshop: used for Presentation
Process
Final Results