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First render, any tips or advice on where to improve?

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  • Rhav
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    Rhav node
    Hey sk3l! The model looks fine, it's a low poly one so there isn't much to say about it.
    One thing that i'd like to tell you is that the camera position, or the model's pose, looks a bit hard to read.
    My very first impression looking at this was "Wait a second, how should i look at it?" It took me like 5 seconds to understand that i was looking at the back of the model. Maybe trying a different pose or camera angle can make it more clear for the viewer. You could also try to not let the arms and legs touch eachother so much, because i think that might add to the confusion.

    Other than that i might reccomend trying a different light setting, because it's very strong in some spots ( but don't take my words for holy, i suck at lighting scenes) Good luck on your next project!
  • sk3el
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