Hi,
I'm having problems with my new pipeline from Blender to After Effects. It seems like there's some issue with the settings in After Effects that makes my renders having only like 8-bit color space instead of 16- or 32-bits. I don't know, this is new to me. In Blender it looks good. But for some reason it doesn't interpret the format correct in After Effects.
In my previous pipeline I used to PNG sequences. But Blender didn't let med render out passes in PNG, only one combined PNG per frame. So, I made it into
OpenEXR MultiLayer instead — the animation works fine with all the passes. Also, all information should still be intact with the EXR's, right? Because EXR still got 32-bit color space. Otherwise I've got a whole lot of re-rendering to do!
Thanks in advance for any answers!
I don't know where else to ask.
Replies