Hello everybody!
I've been learning 3D for over a year and aspire to enter the game development industry by working in a game studio or an outsourcing company. Currently, I aim to become a prop artist and potentially transition into an environment artist in the future (hopefully, when my computer stops shutting down on me when I launch Unreal Engine, haha).
However, I haven't had any luck finding a job for the past couple of months. Could you please provide feedback on my portfolio? What should I improve? Should I model guns or vehicles even if I'm not really into them?
Additionally, I'm considering joining some kind of modding team to gain experience. Is this a good idea? Do you have any recommendations?
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