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Bake offset

Hello, I'm having an issue with texture baking in Marmoset Toolbag. When I bake my high-poly model onto my low-poly model, I'm experiencing an offset of about 2mm in certain areas. Can anyone help me troubleshoot this issue or suggest potential solutions? Thanks!

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  • EarthQuake
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    Generally, this would be caused by the low and high poly meshes not being correctly aligned, or the low poly mesh not matching the shape of the high poly mesh very well. I would check to make sure the transforms are correct and that one of the meshes hasn't been accidentally moved.
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