First Project in my Game Art 1 class. We were to make 5 props although I think I made a lil more than that. Made a cubical / office setting ... but make it cute.
A line of bland, sad cubicals with the one in the middle being brightly colored and (maybe) decorated. Stickers on the walls, computer and phone, drawings in the letter separator and on the desk itself, colorful chair, etc.
Tha Models n Meshes n Such
Tha wireframes
Close ups of the smaller stuff
I already modeled everything so I did a trace over to figure out my colors:
Final renders:
Originally was going to be just three cubicals: the middle cute one and then the ones on either side. Eventually landed on duplicating the cubicals en masse since ... well that makes sense and it fits better than being in a void. Unless I was making some kind of heavenly or hellish office space where you work in the void I guess
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I'm pretty proud of this it turned out a lot better than I really expected. I really like the beetle and butterflies. Those aren't in the original reference and I added them on a whim because I didn't have enough pictures for the wall, but I think they really added a lot, Especially the butterflies since I could add them outside. The pictures in the frames are also made by me! I took all those pictures from a road trip last summer and put a bunch of filters atop them. I considered maybe drawing maybe family and friends of his but decided against it due to not much time since I had other projects.
Also proud of the addition of the cat. They're in the originals but I think it's technically an ornamental piece ... not a real one (I don't think I remember Hubert owning a cat) but a real cat makes more sense and is more cute in my opinion.
Beetle, Butterfly, and the chains on the light fixture are all planes. Idk I was kinda proud that I was able to do that and for them to still look pretty decent!