Inspired from the works of Bungie's Destiny 2, I decided to seek out and create my own interpretation of the beloved weapon: Thorn. The project was an exciting undertaken and involved a lot of work in both Maya and Z-brush with Rendering in Subsistence painter and Unreal Engine.
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I was inspired from the works of Bungie's video game Destiny 1. And I wanted to replicate the Design of the enemy, the Hive.
instagram.com/@colinartlabeau/
--Also feel free to give feedback :}
Inspired from the works of Bungie's Destiny 2, I decided to seek out and create my own interpretation of the beloved weapon: Thorn.
The project was an exciting undertaken and involved a lot of work in both Maya and Z-brush with Rendering in Subsistence painter and Unreal Engine.
instagram.com/@colinartlabeau/
--Also feel free to give feedback :}
I wanted to create a green house that would allow me to experiment and create interesting plants.
instagram.com/@colinartlabeau/
--Also feel free to give feedback :}
I wanted to create a green house that would allow me to experiment and create interesting plants.
instagram.com/@colinartlabeau/
--Also feel free to give feedback :}