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Sketchbook: BloodDrunkHunter


  • BloodDrunkHunter
    Environmental Diorama

    I've custom modeled everything in this scene. The rifle and sword are my favorites, I think. The textures are all of the free-use shaders and megascans provided in Unreal Engine 5, which is also where I assembled the scene, compiled the materials, and rendered out these images. Enjoy, and if you have any good tutorials on texture creation in UE5, let me know!

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