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Unity to charge developers $0.20 each time a user installs (not buys) their game

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PolyHertz polycount lvl 666
So apparently now if you make a game that sells over a certain amount, every time a user installs (not purchases) your game you will be charged $0.20.

Some articles:    
gamedeveloper.com
gamesradar.com
gameinformer.com
engadget.com
ign.com
finance.yahoo.com

Also, about using older versions of Unity: 

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