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Some textures looks "unsmoothed" on Substance

polycounter lvl 3
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ArienFay polycounter lvl 3
Hi. I'm working with some clothes in Substance Painter, but I noted this strange look in some of them. As you can see in the images, the fabric texture looks as if I didn't smoothed the object before the texturing, but with the flat texture looks fine. I mean, it hasn't the higher polycount, but it's fine.
It looks like this in Daz Studio, too. Maybe is the render engine, as Daz uses Iray too? Or is something about the height/normal intensity?
I would bee very grateful for any help.
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