Hi. I'm working with some clothes in Substance Painter, but I noted this strange look in some of them. As you can see in the images, the fabric texture looks as if I didn't smoothed the object before the texturing, but with the flat texture looks fine. I mean, it hasn't the higher polycount, but it's fine.
It looks like this in Daz Studio, too. Maybe is the render engine, as Daz uses Iray too? Or is something about the height/normal intensity?
![Image: https://us.v-cdn.net/5021068/uploads/editor/vj/0jh9dae91kx2.jpg](https://us.v-cdn.net/5021068/uploads/editor/vj/0jh9dae91kx2.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/5m/1pabxzzb05b1.jpg](https://us.v-cdn.net/5021068/uploads/editor/5m/1pabxzzb05b1.jpg)
I would bee very grateful for any help.