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Author:
VinceOrcis
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3D Art Showcase & Critiques
Mercenary (real time)
mihail.lupu
polycounter lvl 11
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mihail.lupu
polycounter lvl 11
Aug 2023
Mercenary - character (real time). Weapons are not my creation.
Software used:
3ds Max (modeling / UVs / hair creation / low poly retopo / character setup - biped / character pose);
Marvelous Designer (apparel creation);
Zbrush (anatomy / cloth / skin details);
Marmoset (baking / rendering);
Substance Painter (texturing);
hope you like it
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Tagged:
3D modeling
3ds max
Character Art
3d art
3d character artist
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