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Mercenary (real time)

polycounter lvl 11
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mihail.lupu polycounter lvl 11
Mercenary - character (real time). Weapons are not my creation.
Software used:
  • 3ds Max (modeling / UVs / hair creation /  low poly retopo / character setup - biped / character pose);
  • Marvelous Designer (apparel creation);
  • Zbrush (anatomy / cloth / skin details);
  • Marmoset (baking / rendering);
  • Substance Painter (texturing);
hope you like it












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