Hi,
I have imported a somewhat texture mask that has different R,G,B value.
I only want that the R value.
How do I extract it so I get a black and white mask in Substance Painter?
I checked the list of Filters available but they don't seem to show a way to isolate the Red Channel/Value.
Is this possible in Substance Painter? Or do I need to recreate the black and white masks in a separate software?
Replies
Thanks for the response! Yep it is the Grayscale Conversion generator is what I'm looking for. It works as expected.
Didn't expect it to be a generator instead as filter.
As a side note, yes you can use Levels filter but only isolate the channels to modify and not necessarily isolate it to appear like Grayscale Conversion.