Currently working on a graveyard scene, more or less happy with what I am getting. Going to make ornaments for door windows in Houdini (Really enjoy the curve tools there)
Trying to find a way to lower the poly count to the minimum. I want to make it procedurally and use it to create similar ornaments in the future. Not a fan of topology here, but I really don't want to do this by hand, might settle on it
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Going to make ornaments for door windows in Houdini (Really enjoy the curve tools there)
Not a fan of topology here, but I really don't want to do this by hand, might settle on it