Hello , I been using 3dsmax for years, but I see that for Blender comes out a lot of new nice things, plugins, tutorials and Seems very good for ahuge variety of purpouses, while for 3dsmax I see much less and everything is locked behind paywall... Also I see a lot of people artists use MAYA , and seems a lot of industry requires MAYA , but why not just Blende if is free and can do it all?
What are the pro and cons of 3dsmax , Maya and Blender today?
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I still like maya, but it crashes waaay too much
https://github.com/NevilArt/BsMax ..and some just want Win2K back..
What is that? I do not understand ... a plugin to make blender layout like MAX?
Haha i don't realy know.. but i f you are interested into the teapot (and more) in blender have a look over here: BlenderArtists.org: how-do-i-propose-an-addition-to-the-extra-objects-add-on ..
Sidenote: THIS forum is still very interesting !! (Even if i'm a little more active in the other... and sorry for the "forum advertising" .. funny enough i "see" some users on both )
( and somehow after every emojiicon is a linebreak ?? )
I starded with 3Ds max in 2009, moved to maya in 2011, stayed in maya up to 2016, and then switched to blender.
Blender is awesome, powerful and its free.
I work with games btw.
They don't request you to know Maya?
counts really.
for example I haven't really touched substance painter, but everyone seems to swear by it
I just swear at it
https://www.blender.org/about/foundation/