Hi everyone, I’d like to let you know that I’ve finally mastered a new realtime-based character creation pipeline. I started to master interesting techniques, which affected quite a bit in the direction of my work. The character was made for a project on Slavic mythology - THE EPIC. You can see more work’s images on Artstation: https://www.artstation.com/artwork/n08Dy6 The model was made by me according to the following payplane: sculpting, modeling, texturing , rendering. Rigging was done by fellow animator. You can read information about this project here: http://farfargames.com/. In the future I plan to scale the new mastered pipeline on other characters and adhere to the modern course of our game/CG industry. Please support my work with a like and a comment. I will be very grateful to you!