I'm looking for a 3D modeler who can create spaceship modules/components for a game now in Steam Early Access.
The models use a custom shader in Unity, so some experience with Unity is required, at least enough to import your models, apply a custom material and verify they meet the requirements.
This is a paid contract position.
If interested, please contact me at kevin@wx3.com with the following:
- A portfolio showing hard-surface objects, preferably sci-fi
- Your rates
- Your availability
I'll send qualified applicants a detailed brief on the project. Depending on the number of responses, I may not be able to respond personally to all applicants.
(Edit 8/5: I've received a lot more responses to both posts than I have to previous Polycount contract listings, so it is taking longer than expected to go through. I apologize that I won't be able to respond individually to everyone)
Thanks for your time!