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Author:
ziwuxin
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Technical Talk
Render Scene Color to texture (Diffuse bake) in UE5?
another caveman
greentooth
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another caveman
greentooth
Aug 2023
Hi, I'm trying to bake the rendered scene to texture in UE5. I can't really find how.
I've tried the LOD generation tool and am trying to fix this error:
LogMeshLODToolset: Warning: Non-parameter texture sampler detected in input material [M_]. Output materials may have unexpected behaviour.
currently also trying
Render an Unwrapped Static Mesh Material to Textures | Unreal Engine Documentation
Render to Texture Toolset Setup | Unreal Engine Documentation
No results so far.
Cmd: ke * rendertextures
Called ' rendertextures' on everything in the world and 0 instances succeeded
Another way around.. is it possible to convert the whole scene to a point cloud within UE?
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poopipe
grand marshal polycounter
Aug 2023
do you want viewport output or are you wanting to bake a lit texture to a file ?
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Alex_J
grand marshal polycounter
Aug 2023
This probably isn't what you mean, but just in case its helpful, here's a tutorial:
https://www.youtube.com/watch?v=pV57PT2eGVE
it is much longer than needed as there is only a few steps:
apply some material to the default cube
in the cubes static mesh details window, there is an option to bake materials
you can bake out various channels
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