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[WIP] Soul Reaver - unsure about materials

I have been working on my version of the sword. I modeled it and textured in substance using smart materials from artstation
When i try to render it in unreal it looks like somebody put morrowind enchantment shader on it. Whole thing is super shiny

my meshmaps

Is something wrong with my materials or the way i am rendering ?
Any feedback would be much appreciated


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