I'm somewhat new, and I apologize if this is a stupid question. I have a lot of small props in a scene I'm working on, and I want to know if it's good practice to combine the UV maps for things like that. I also don't know if I'm phrasing my question right.
I want to know if it's best to keep them separate, or if it's seen as bad to combine them.
Replies
But
Usually If they're likely to be used together you want to combine them onto a single texture page.
There are caveats
But, there's some situations where you could use a trim sheet to create a bunch of props quickly from one texture, and that's efficient in both performance and time.
But there's also situations like a vending machine, don't break up the textures of all the items in the vending machine, treat it like one asset.