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Cloth Sim not working correctly at small scale

borbus
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borbus triangle
Hello guys,

i started rigging my character and i want to animate his hair through a cloth sim. But i noticed that the cloth sim doesnt really work correctly when used at a really small scale, it sort of jiggles.

A video showing off the differences in scale:


Is there any way to fix this? I tried appling scale and it doesnt do anything to change it. The only solution i see is to just use cloth sim only on larger scales, which would mean i have to rescale the character, which in turn would cause problems when exporting to unity/ue5 i believe.

Thank you in advance.




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