My issue with making blockout is that I feel never get the proper proportion to match the concept. I've worked on this and made some improvement, but I still think there's something off. I don't think it's as good as the concept.
I used wood and rock floor as start, but when I added a pillar and other stuff, it appeared far away.
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So don't sweat if it doesn't match. Your goal as environment artist is to get it to fit in the game, not to match the concept perfectly.