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Displacement Mystery / Arnold and Octane differences

I've been trying to reproduce a displacement effect on cubes for a cloner plataform that I've seen. 



But after trying out and tinkering with every option avaliable on Arnold, I didn't came close to the details being so perfectly extruded and shaped. 


 
Here's my settings on Arnold and the file overall with them applied:



Do I need to push iterations for the 10+ level and have a computer that has Threadripper and infinite memory or I'm doing something wrong?
Why the Octane example goes for the right look without changing many attributes?

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