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Author:
Rav4
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Technical Talk
blender displacement bake "Stripes" problem
Ronigeva74
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Ronigeva74
May 2023
When I bake a displacement map with multires,
I get stripes according to the polygons
I tried playing with the MULTIRES resolution parameters and it didn't help
What is the problem?
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Neox
godlike master sticky
May 2023
looks like this assumes that the displacement gets applied to a tesselated (not smoothed) surface. then this result should be correct as it has to displace the angular lowpoly to the smoothed shape.
what does this look when applied to the model?
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Ronigeva74
May 2023
I made the model smoothed shape the model and it didn't help
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