i've been doing a little side project for fun, consisting in modeling and texturing a scene from an horror PS1 game. Studing how a "demake" works has been tons of fun, and designing this scene also taught me something about composition (since i'm still a student for all of that)
P.S. The resolution has been a bit problematic. I tried being as faithful to the PS1 style as possible, so the render resolution is a bit strange. If i try to rescale everything to be a full Hd image the image get's a bit blocky. So if you want to see the image clearer you can download the images below. Thanks in advance for every critiques : )