Reference: So I've put together this board just go get the ball rolling. I've focused on identifying the key features and compared it to references that would reflect the concept best. There is no concept of her back so I'm taking some creative license and making my own design. It's so cool what you can find online, Like the handles on dyson hoovers look like sci fi handguns.
Blockout Phase 1: I've just started blocking out the armor now, playing with shapes, still figuring out silhoutte not really committing to anything properly just yet. I've mostly just been using the dam_standard, h polish and clay buildup brushes, alongside dynameshed zspheres.
If Sons of the Forest has taught me anything, doesn't matter if the joints are too close the multiple arms thing can work and it becomes an animation problem. A very good start.
Hey Folks, I've been a bit busy at work hence the slow progress. that being said I've done a little bit more blocking out on Kali these past couple of weeks. Mainly just using the the mask and extract tools too create the difference armour panels, based on the concept.
Replies
So I've put together this board just go get the ball rolling. I've focused on identifying the key features and compared it to references that would reflect the concept best. There is no concept of her back so I'm taking some creative license and making my own design. It's so cool what you can find online, Like the handles on dyson hoovers look like sci fi handguns.
I've just started blocking out the armor now, playing with shapes, still figuring out silhoutte not really committing to anything properly just yet. I've mostly just been using the dam_standard, h polish and clay buildup brushes, alongside dynameshed zspheres.
cheers for the awesome reference, if you have anymore send em my way!
Hey Folks, I've been a bit busy at work hence the slow progress. that being said I've done a little bit more blocking out on Kali these past couple of weeks. Mainly just using the the mask and extract tools too create the difference armour panels, based on the concept.