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[WIP] Moroccan Courtyard

Hey everyone! Currently working on a modular environment for an advance 3D class. Currently refining and optimizing assets and materials. Some UVs are not properly unwrapped yet and Im still in the process of refining my trim sheet. Still looking at adding another window variation and foliage around in the scene. Any feedback about what stands out or any ideas on how to push this even further would be greatly appreciated!

One of my reference and style sheets:

Current progress in Unreal:

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