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[WIP] Wizard Tower UE5

Hey All! I am currently working a modular environment project. As of now, I am transitioning from my blockout to more finished pieces in my kit. I am also working on getting my lighting in a place where its not as distracting as it is right now. My goal with this project is to get a look similar to that from the God of War style. Any advice or critique is much appreciated, Thanks to all the take a look!!

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Replies

  • Fabi_G
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    Fabi_G veteran polycounter

    Hey, looks like a cool project! I like the magical atmosphere and the exaggerated shapes - although it looks a bit more "Tim Burton movie"-like to me than (newer) God of War. Or do you mean by "look similar to that from the God of War style" surfaces and asset quality?

    Lighting wise it could have a cold moonlight as directional lightsource in contrast to warm, local light sources. If you make a sequence, could try have something like lighting.

    Good luck!

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