Hi guys. Can you give advice about my problem with the texturing? I`m texture model in Substance Painter and export this in blender then. In material preview mode it`s look good, but in display render preview texture is black. I tried all advice from youtube, but unsuccesfully. Can you say me, where is my mistake, please?
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Hi! It's not an texture issue, but related to the scene setup. The material preview viewmode uses an environment texture for lighting and reflections by default. The render preview viewmode uses a flat color by default, which is set under "World Properties". You can set it to use an environment texture too:
Thanks!