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[Substance 3D Painter] Problems exporting maps

polycounter lvl 4
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zippper4 polycounter lvl 4

Hello,

I have a problem guys, i'm not really used to substance still and i want to export my textures but it seems like when i do export them, all i get are Blank or colored Maps ?

PS: i'm aiming for a Vray rendering for 3ds max.

So that's what i get when i export the textures, there is absolutely nothing on them, why is that ?

Thank you if you can help me with that! 😉

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  • poopipe
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    poopipe grand marshal polycounter

    based on that image you're exporting only the chrome material

    unrelated but it's generally a good idea to not use 8 bit jpegs unless you like bad quality images with low precision

  • zippper4
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    zippper4 polycounter lvl 4

    I took the wrong JPG for the screenshot but it does the same with basically everything else on the scene.

    Okay, where can i change this ? It was by default for some reasons.

  • poopipe
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    poopipe grand marshal polycounter

    The only reason I can think for there to be no texture is if the UVs are outside 0-1 but the layer thumbnail suggests that's not the case.

    What does the pickguard texture look like?


    You can change the output type in the export preset or the main export dialog

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