Hello, I'm having this issue where when I press render in Arnold, the view is completely black, not sure how to fix. Googling and youtube videos are out of date and no help! I am using Maya 2023
so I fixed that issue however my model is inflated now
displacement issue, I had to set midpoint to .5 in Zbrush…. However the map comes out red and very dark, is there a way I can change it to greyscale??
Zbrush made 4-5 displacement maps based on my udim tiles, do I need to put all uvs for certain parts of mesh in one tile?
No maya does read UDIMs.
And use only the red channel for your displacement.
Replies
so I fixed that issue however my model is inflated now
displacement issue, I had to set midpoint to .5 in Zbrush…. However the map comes out red and very dark, is there a way I can change it to greyscale??
Zbrush made 4-5 displacement maps based on my udim tiles, do I need to put all uvs for certain parts of mesh in one tile?
No maya does read UDIMs.
And use only the red channel for your displacement.