ArtStation post: https://www.artstation.com/artwork/044e98
Hi! This is an environment in Unreal Engine 4 I created in 4 weeks for a my school. I had to do everything from scratch and implement some new technics I was learning (trimsheets, bakes with zbrush, retopology, etc.). Also I had to be aware of the pbr rules and I did my best not to break them. I also wanted to bring it to life by creating different kinds of props even though everything has the same color pallete. This was my second time modelling a more realistic kind of environment and the biggest one yet, so any feedback would be very much appreciated and I hope you like it!
My main inspiration was Wolfenstein 2 and I took this post from Ean Vasquez as a reference: https://www.artstation.com/artwork/x9ml4