How would you retopologize and texture this IMM rope made from zbrush to Painter? I'm planning to put it in one of my environments in UE5, thoughts?
I'd do it in zbrush. Like this:
Normally I would avoid making a hipoly of a rope like this. I would make a straight section of rope and then bend it after I have made the texture.
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I'd do it in zbrush. Like this:
Normally I would avoid making a hipoly of a rope like this. I would make a straight section of rope and then bend it after I have made the texture.